The Imps have mined enough Ether in Ether Kingdom to open a portal to a new world of their own, which they call Imps Kingdom.
The Imps begin a massive campaign to the new lands, actively colonizing the new lands. The new lands turn out to be a long-defunct kingdom with lots of dungeons, fortresses and abandoned cities on one side and several major kingdoms on the other.
One day a company of local explorers found an artifact whose power was beyond their comprehension. Taking the artifact from its pedestal, the world was suddenly awakened. The dead in the crypts rose, powerful bosses awoke, a magical cataclysm broke out that closed the portal to the previous world of the Imp, cutting off all paths back, and the artifact itself awarded 3 heroes with great power, before teleporting and disappearing somewhere in this world.
Because of this artifact they became the strongest — the rulers of these lands. However, everyone had different goals, one wanted to explore new lands and expand his empire, another wanted to give freedom and protection to his kin, the third wanted to collect all the artifacts and learn all the mysteries of this world. And yet they were united by one common goal — to hunt for treasures and search for the very artifact that disappeared somewhere in this world.
Faction 1 — Empire of the Dawn
Having gained unprecedented power, Emperor Infernus I gathered a huge number of associates around him and founded his own empire. He is a charismatic dictator. His appearance shows rigidity, determination, strength.
Infernus I has declared himself emperor and keeps his empire under control with an iron grip. His empire is constantly expanding, colonizing more and more new lands, and those who get in his way, he sweeps away with his huge army. However, it does not occur to him to attack the states of his two old friends. The artifact has bound them forever, and even in disagreement, one cannot go against the other.
Faction 2 — The State of Adari
Mentor Dredus the Great founded a state with a democratic system, created a council, appointed elders and generals in each of his castles. Many voluntarily sided with Dredus, as they consider him the most worthy ruler. He radiates confidence and reliability. There’s no fear coming from him.
Dredus always aspired to equality between beings, he believed that this would be the key to their prosperity, so, having received the power from the artifact, he began to make his dreams come true.
Faction 3 — The Kingdom of Magnus
King Magnus I has always been greedy for money and treasures, but most of all he valued knowledge. He is a smart, cunning, insidious magician, always secretive and no one has seen his face, always wears a mask.. Having received a huge power from the artifact, Magnus proclaimed himself king and decided to explore all kinds of crypts and dungeons to find as many artifacts as possible.
Drawing strength from the artifacts, the kingdom became stronger and stronger, attracting a huge number of new lands to its side. But not only the kingdom of Magnus is rich in artifacts, his country is the artery of all the trade routes of this world, the doors of treasuries are bursting with gold and precious stones, and the markets are full of buyers from dawn to dusk.